Kieshi New version of DeoVR app - 14.3 - available for Quest, Pico and Steam New: Playlists Added "Extended drag dome" option Improvements: Screen Radius default value set to 0 Bug fixes: "Open in Browser" button fixed Fixed emoji not displaying in video description Resume playback on local files fixed Locally stored subtitles do not show fixed
gentleman_of_culture The 3D spatial videos are literally half the size now. Like trying to watch a postage stamp. Unwatchable! It was a really good size before and the slight curve really added to the immersion. That's gone now. What happened.
Kieshi gentleman_of_culture hi! Could you give us more details, so we can identify the problem? Please let me know: Device you are using Is it Meta/Pico store app or Steam app? If possible - please provide a link for a video where this is happening as example
gentleman_of_culture I'm using Quest 3 standalone and PC link RIFT version. Here's a link. https://deovr.com/jv22n7 It was double the size in the headset. Now it's tiny.
Kieshi gentleman_of_culture Screen Size was set to 30 by default in this release. Please try to set up this setting to 100 and see if it helps resolve the issue you are having
gentleman_of_culture Kieshi So I just talked to someone online who said you wont be supporting spatial videos anymore because you made the decision that "they can't be monetized". That's a real shame and I urge you reconsider.
ultrawaffle Hello everyone! I would like to request a feature for some of the upcoming releases. Players like Skybox or Heresphere provide an audio delay/sync setting for delay issues when using bluetooth headphones (especially bad on Quest). Would it be possible to add this option for local (and streaming) playback in DeoVR? Maybe you could add this to your backlog 🙂
Kieshi ultrawaffle do you mean "time offset" on audio settings in heresphere? Or is is some other setting you are referring?
galaxygs Has the 2D flat video aspect ratio issue been resolved yet? It seems nothing has changed from the last version. Edit : I just got an update, and it seems to be fixed now.