System: Quest 3
Version: Air Link / Rift Link v14.0.2087
Not sure how to explain this, but I have a recurring issue with DeoVR that's gotten worse with the recent releases. Essentially, when playing a video, sometimes the player will freeze for a few seconds, and then after that the player becomes "unmoored", e.g., if I move my head, the environment also starts moving rather than staying in the same place, which breaks the immersion and starts making me motion sick. This happens both with streamed videos and with local playback, and it persists outside of the app; quitting DeoVR and going back to the Link/Rift top menu still has the system moving around with my head, so it seems to be breaking some core 3D positioning setup in the system.
Sometimes this is fixed by me double-tapping my Quest 3 to go into and out of passthrough, but oftentimes the only solution I've found is to drop Air Link completely and restart the Link connection and DeoVR from scratch, which is not ideal if I have to keep rebooting Link over and over to use DeoVR.