Today we released DeoVR streaming platform edition - ver. 11.5
-Added subscription on channel
-Added search on video
-DLNA disabled by default.
Hope you enjoy!
Yar Thanks for the updated patch works wonderful now 😀 😃 😄 😁 :
With the new update, the video stopped playing, the black screen and the start button does not respond. Oculus 2
Hello. With the update I can't play video DLNA with MediaMonkey. Or yesterday it's working again. Is it normal ?
I have the same issue. no longer able to stream media from my network, but the streaming feature works with other players.
The previous update was poor but this one is worse,I cannot position screen,can't set speed properly,the defaults are all over the place,how do I reset defaults to neutral positions ?. (steam vr,index hmd,win 10,3070ti,ryzen 5.your help would be appreciated ta
Can a dev confirm that this update disables DLNR? I can see it’s switched off by default with an option to enable it as an ‘experimental feature’ in settings, but even turned on, videos don’t play, and the navigation bar has subscribe/unsubscribe/buy buttons (none of which do anything).
Is DLNR now unusable with DeoVR?
To turn on DLNA you need to go to player settings and turn on it.
reinstalling the app solved the problem
Had two additional issues:
tilt value cannot go below 0
videos wouldn't start unless I check/uncheck/toggle the Direct Play flag in one of the options.
The start button no longer works and videos do not play at all. Please fix or rollback ASAP, thank you!
Corbolan okay, reinstalling the app fixed my issue nevermind!
Thank you for rolling back to the previous version !
This 11.5 is horrible:
Therefore, the DeoVR streaming platform edition - ver. 11.5 is a huge flop. It totally ruined the good GUI and better playback impression of last update. I really hope this big mistake will not happen again. Even for today's fast pace environment, testing is still necessary.
philpw99 Try updating App again. We fixed the presence of buttons in local playback.
UI\UX - after we re-update OpenXR with a fix for the headtracking issue and Overlay, we plan to release a UI\UX improvement. Also add quick filters for video (180° - 360° - 8K - 6K - Spatial audio - 120 fps).
I'm sure everyone will like it.
Yar Is it updated to OpenXR rn?
Yup, the problems are fixed. Even thought it seems only 2 files were updated, the local playback problems were gone. It acts and behaves exactly like the update before 11.5. I still need to click on "Pause" then "Play" for some new videos, but the ones got played before are totally fine now.
Have to say, it's better to put new players in "Beta testing" and "Stable release" categories. Or give us a choice of allowing updates. Don't want surprises any more.
Yuns I don't understand the question.
From the resource files "RuntimeInitializeOnLoads.json", it seems DeoVR is now using Unity XR with OpenVR plugin. So yeah, it's using OpenXR now.