Kieshi
Nice update, but on Quest 3 I'm still seeing the following issues that began sometime after version 13.13.x:
-When you select Inverted Chromakey, the 1st passthrough color box behaves as Inverted Chromakey, but the 2nd and 3rd passthrough color boxes behave as Removal Chromakey. The desired behavior (and the way it worked in DeoVR 13.13) is that when you select Inverted Chromakey, all 3 passthrough color boxes should behave as Inverted Chromakey.
-The Inverted Chromakey effect seems to behave differently than DeoVR 13.13 and prior. With Inverted Chromakey selected, as you slide the "Falloff" bar to the left, the effect seems less linear and less noticeable than DeoVR 13.13, and instead of the effect continuing to increase as you slide "Falloff" all the way to the left, it seems to max out before that. And overall, the Inverted Chromakey effect seems weaker/dimmer than it was in DeoVR 13.13.
Please see the following video (expires in 2 days):