mbze430
I have a Quest 3 as well, and it works fine.
The latest edition was submitted for PR in Stash, so I made it a little less obvious to be compatible with the original UI.
Therefore, I put a little switch in the Settings -> Interface -> Scene Player -> Show 'Open in External Player' button.
When the setting is on, in scene details you will always see the little "Open in External Player" button.
Yeah, it's hard to catch it, but if I had done it the old way, that add the whole "Open in Ext." text to it without a setting to switch it off, I would have been a bad contributor.
Even so, I think the chance of my PR being accepted is lower than 10% anyway. Stash is other geniuses proud child, I am in no way to match their prowess. My code is messy to say the least.
Now it comes to the strange "broke file monitor" bug, because my changes includes adding a route, adding a switch in the setting, and making the UI always show a button. How it broke the file monitor, I have no clue. Perhaps it was a developer edition, not a stable one, so the file monitor was broken by someone else's contribution.
Right now I just updated the fork to latest developer edition. Maybe it works again?
https://github.com/philpw99/stash4deovr/releases